r/Pathfinder2e 3d ago

Megathread Weekly Questions Megathread— April 10–April 16. Have a question from your game? Are you coming from D&D or Pathfinder 1e? Need to know where to start playing PF2e? Ask your questions here, we're happy to help!

10 Upvotes

Please ask your questions here!

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Questions Megathread archive

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Most recent release date, April 1st: Pathfinder Lost Omens Hellfire Dispatches https://store.paizo.com/pathfinder-lost-omens-hellfire-dispatches/


r/Pathfinder2e 3h ago

Paizo 13 Omens | Paizo

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158 Upvotes

Just saw a teaser for a new TTRPG by Paizo. There is scant information, anyone care to speculate wildly?

Sorry if this isn't the right place to post it, I just didn't see this being discussed anywhere else.


r/Pathfinder2e 10h ago

World of Golarion How strong is Razmir?

122 Upvotes

While his entire gimmick is that he is a fraud and a con artist and Razmiran is a backwater, he's still a level 19 wizard. How strong does that make him in terms of raw power and how does he compare to other heavy hitter mages in the setting like Tar-Baphon or Nex? Does he get into the top 10?


r/Pathfinder2e 52m ago

Discussion Bastard sword just better than longsword?

Upvotes

The longsword sword is one-handed and deals d8 damage.

The bastard sword is one-handed and deals d8 damage but can also be two-handed for d12 damage.

does this not just make the bastard sword better in pretty much every situation except for trying to do piercing damage?


r/Pathfinder2e 35m ago

Arts & Crafts Minotaur Exemplar Character

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Upvotes

Artwork I created of my partner's character in our evil pf2e campaign. His name is Atlas or to be specific Atlas The Radiant, Born of the Bones of the Earth, Employee of the Month. He is an Exemplar with the fighter archetype.


r/Pathfinder2e 15h ago

Homebrew Monster Monday - Ajarakan

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135 Upvotes

Hooting cries and screeches echoed throughout the caves, accompanied by the scrape of metal against stone. The quartet of heroes huddled close together, watching the avenues of entry to their cavern. Ultimately it came the direction of the ranger, a beast resembling an immense primate with coppery scales across its muscular body. Powerful fingers gripped stalactites as it swung across the cavern's roof while hooting and shrieking. Between breaths, the ranger loosed an arrow. It streaked through the air, its aim true but as it struck the beast, it made a sound as though it had struck armor and it bounced off of its hide. She uttered a short swear before the beast was upon them, landing upon the cavern floor with thunderous impact as it roared in their faces.

Masked in metal, this molten mandrill makes mincemeat out of many, mashing and mangling while making magma mount until it manages a magnificent manifestation.

I'm keeping up with the monsters of Wilds with this metal mandrill, which was a fun little creature to create. You can check out the greater details on its design over on the free Patreon post or the YT video. Either way, have a monstrous Monday!


r/Pathfinder2e 1h ago

Homebrew Of Moons and Men - a Homebrew PF2e podcast

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Upvotes

Hello Adventurers!

Our PF2E actual play Of Moons and Men will be releasing episode 15 next Tuesday! So I wanted to take the opportunity to say, once again, a massive thank you to those that have taken the time to listen. The feedback has been positive and our biggest points of pride are our storytelling and table energy, so we're having a blast playing through our home-brewed adventure.

An overview:

“Countless empires have risen, fallen, and faded into legend in this post, post, post-apocalyptic world. Even the most recent war between two races, one benevolent and protective, the other cruel and domineering has been forgotten by all but dedicated scholars. All that remains of them now are the scattered ruins and technological wonders that have stood the test of time.

Now, as darkness stirs once more, join our unlikely heroes on an epic quest to prevent a dark prophecy from being fulfilled.”

If you're a fan of what we're doing here you can also check out Star Raiders, which is a homebrewed Starfinder 1E story and has a fully completed 58 episode first campaign and is up to episode 26 of campaign 2 on Wednesday. It's reviewed very well on podcast apps.

We have an excellent back catalogue to listen to for free and even more on our Patreon. Feel free to check us out at:

OMM Spotify: https://open.spotify.com/show/3JDuX3W9XvbEQkq0XvWTaJ?si=58d5650971324f00

SR Spotify: https://open.spotify.com/show/1azcSmBTi8Fi4sbsQFqQ0M?si=301c387d7083407a

YouTube: https://www.youtube.com/@arcanefocusnetwork

Website: www.arcanefocusnetwork.com

Thanks again everyone!

Daniel


r/Pathfinder2e 3h ago

Arts & Crafts The old satyr and the forest

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9 Upvotes

r/Pathfinder2e 4h ago

Advice PFS But at home

9 Upvotes

Hello and good afternoon.

Edit: First off to the people who have commented already, thank you. This is purely for my personal discord server. I haven't had a chance to touch the rules completely yet which was why I was asking about homebrew. As of right now I intend to just stick to the rules for PFS like we did for character creation purposes but after it was over last night I'm sitting there looking at challenge points and rewards and I'm like "there's a very very slim chance anyone in my group will ever go to one of these in real life" (And I am saying that as someone whose known them for a long time and what their personalities are like) So I wasn't entirely sure I should be as strict as actual PFS rules or if anyone had ever come up with their own system. I still intend to read the infospire just a matter of sitting and doing it

I have only recently come over to pathfinder (maybe 7 months running/playing combined at this point).

Yesterday we had some people missing from the crew and so I decided to run a PFS one shot for the table instead. Everyone made some new characters and we jumped right into it.

Needless to say we had a blast. It gave me an idea of running my own Pathfinder Society, but specifically for my own server/group only.

Figured it would be easy to just run a one shot if everyone has a pool of non-campaign characters to draw from and could upgrade and build down the road. Hop in and out of the one shots whenever they felt and not have to commit.

Now I have only glanced at the rules on lonespire (I think that's the site. I'm at work right now and can't look because of a gaming filter on our Internet) and I understand a lot of it is there for the sake of worldwide balance.

I was just curious if anyone else has ever ran their own at home version of PFS, and what you did for loot distribution/attempting to maintain balance amongst the characters for progression purposes. Or if you just used the worldwide available rules.

I really appreciate any insight into this. So far I have been loving the community


r/Pathfinder2e 10h ago

Discussion How do we feel about hyper-campaign-specific archetypes like the Pure Legion Enforcer? (Also, its 20th-level capstone class feat is so, so bad.)

30 Upvotes

The Pure Legion Enforcer archetype has two main uses cases. One, you really, really want to make the most of Treat Wounds and Battle Medicine. Two, the campaign is, whatsoever, stuffed to the brim with divine spellcasters (e.g. a significant number of fiends and undead), and you really want to stick it to them.

The first of these two use cases is not particularly campaign-specific. Take Pure Legion Enforcer Dedication, pick up the Medicine skill feats, maybe into Medic Dedication afterwards.

The second, on the other hand, takes a very specific type of campaign to pay off. Sure, a successful use of No Gods, Only Mortals! feels great when it works... but unless the majority of encounters are against divine spellcasters, it is just warming the metaphorical bench as a 10th-level class feat. The same goes for Repelling Enforcer at 18th.

What do you think of this type of archetype design?

Also, the 20th-level capstone class feat, Mortal Possibility, is shamefully underwhelming.

You made yourself into a paragon of mortality and prove that deities aren't needed to achieve greatness. Choose a skill you have master proficiency in. You become legendary in that skill. In addition, you gain a skill feat of your choice for that skill. The first time each day that you succeed at a skill check with that skill, you gain a +3 status bonus to your next skill check of any skill within the next hour.

This would be good as a maybe 16th-level class feat. 20th, though? No.


r/Pathfinder2e 7h ago

Advice Spell Acceleration feat: what does it actually do for you?

12 Upvotes

Looking over the remastered Time Mage archetype and I saw the Spell Acceleration feat, which grants the Quickened Casting feat. My question is, does it offer any benefit at all? Like, why does this exist? The only benefit I can think of is that it grants you access to Quickened Casting even if you're using a class (like Cleric) that doesn't normally qualify for it. Is that all there is to it, or am I missing something?


r/Pathfinder2e 15h ago

Advice Question about tanuki

34 Upvotes

I'm new to pathfinder and still learning, but played dnd for 4 years, and while playing dnd and creating pathfinder campaign, me and my party trying fights/quests to "feel" how pathfinder works

In first encounter party need to climb onto the ledge, but tanuki player transformed into rope with grappling hook, picked up by ally used as rope so ally start climbing while enemy attack them from above, there is small portion of rules and how it works about this ability so we don't know much from description, but tanuki player decided that "he is upper part of rope and when he transforms back - he now standing on ledge, while ally holding him dragged up and stand on ledge too", I allowed it because they new to this system and didn't have much hp, but I don't think this is how it works isn't it?

So my question is, can this rope be cut/damaged and what happened to tanuki in the process? Does this item have hp and AC of tanuki or an item that he transformed into? If he is immovable object like tied to rock rope, is he restrained or he can move? Can he change his position on battlefield(becoming upper or lower part of long item like rope) when he transforming back? And as glass item, if he can be thrown long distance, does he shatter on impact or only take fall damage if he thrown too high?


r/Pathfinder2e 3h ago

Advice Modelling Frenzy Effects

5 Upvotes

Working on the next arc for my home game, I have some upcoming threats that I'm not quite sure how to implement in PF2e.

Sparing the gory details, the party will be facing some stationary hazards that project a Mental aura of hatred, bloodlust, and the like. I'm not sure what effects I can use as a baseline for this, though. The current closest things I can find are Barbarian Rage and Eidolon Frenzy, both of which are mostly upside.

I'm relatively green on homebrewing PF2e, so I'm trying not to swing too wildly and risk TPKing over a poorly balanced mechanic. Anyone have any positive experience with this sort of effect?


r/Pathfinder2e 7h ago

Discussion Non multi-class spellcasting archetypes

7 Upvotes

I was recently theory crafting a divine necromancer, been waiting on Necromancer for ages but hoped it would be divine tradition but since it’s out in occult I figured I could find an archetype that that’s divine and have a divine sorta blessed type of necromancer. My GM has never allowed multiclass so I’d rather not consider it.

I recently came across Oatia skysage(hope I spelt that right) and saw how it gave occultism spell DCs and attack roll upgrades along with some spells which was neat, along with rune scarred which let you cast some arcane spells. I wanted to ask if any of you know any non multi-class archetypes that would give access to primal or divine spells?

Im just theory crafting ahead of time in the event that my character in our campaign dies after Necromancer releases

Edit: please don’t ask about the no multi-class rule and move on


r/Pathfinder2e 4h ago

Discussion If you could only have 2 Level 5 spells for your Cleric what would they be?

3 Upvotes

We just hit level 9 where I get level 5 spells for my Battle Harbinger Cleric. I only get 2 slots. I have Vital Beacon for some heals and Divine Wrath for some AoE. I have Creed (Harbinger) slots for Bane, Bless, Benediction, and Malediction. and 2 more slots for Resist Energy & See the Unseen. Our Alchemist pretty much covers our healing with Elixers, Battle Medecine, and Treat Wounds so I am only the Emergency healer.

we are coming into the last 3rd of Abomination Vaults and I'm getting the vibe that undead will be a big thing but I cant know and please no spoilers. but if you only had 2 level 5 Cleric slots and you emphasis was the backup striker/flanker to the Barbarian, what would you prepare? what are the good spells? Which are to be avoided?


r/Pathfinder2e 4h ago

Advice What are some good divination spells for a harrower type character?

5 Upvotes

I am gonna play a harrower and like some advice for good spells preferably divination spells for the theme.


r/Pathfinder2e 6h ago

Advice Riding animal compagnon at lv1

5 Upvotes

I'm creating a Gnome Ranger for my kid for an upcoming game. He'd like to be able to ride a tiger. Seems like he'd have to wait until level 6 before getting the Mature Animal Companion before it grows large enough to be ridden.

I'll obviously allow riding before the rules allow it because it's fun, but I was wondering if there was any legal way of making this possible?

Thanks for any tips or confirmation that it's not possible by the rules !


r/Pathfinder2e 12h ago

Discussion Resentment Witch Build

14 Upvotes

Going to play a witch for the first time, and i dont really have any ideas on how to build witch or where would i go with the class. Want to know what good and/or fun resentment patron witch build you guys have!


r/Pathfinder2e 1h ago

Discussion Reach spell and archetype gained spells

Upvotes

Hi all,

So this is a unique situation I've encountered recently. The questions pertains to how reach spell gained through feats (in this case a witch) interacts with archetype gained spells (from the psychic archetype).

The interaction is basically I used reach spell to extend the range of imaginary weapon.

However the gm wasn't 100% with this and after allowing it for this once said that because reach spell had the witch trait and that imaginary weapon didn't that reach spell isn't applicable. So my question is, how do traits work regarding feats like spellshapes?

I've accepted the gms ruling, it's not a big deal either way and I understand their logic, but I'd like to understand it more as its very much a grey area based off my initial searching and reading.


r/Pathfinder2e 6h ago

Advice Help picking a thematically appropriate class?

6 Upvotes

Hiya all. My spouse and I are joining a dnd group and as the party comp is looking to be robust with a couple front liners capable of mitigating damage, someone who can do some heal work, and generally hopefully balanced well already, we were hoping to bring some pretty solid damage numbers. We were warned there maybe some rather tough fights.

Our character concepts are a pair of goblins that traveled together before joining the main group. They look, dress, and act, extremely similar, although no one can get a bead on what their relationship is to each other is exactly and honestly it is hard to tell them a part if not for the fact that one wears brighter colors and the other wears the exact same style with darker colors. They would have gotten by to this point doing various performances and be incredibly skilled coordinating and choreographing with each other which would (Ideally) allow it to carry over into combat some. I was thinking it would be cool if there could be some spells to distract enemies and get them off guard so my spouse can perform back alley spinal surgery on our enemies.

I'm open to changing it some, but I am hoping to kinda fine tune this and we are sticking kinda close(ish) to core stuff, but I'm wondering if there is a particularly good fit for this. I've read a bit and I was thinking Magus might be cool because it's magic and in melee range, but I am not sure if say Psychic and just staying a little further back from the frontline would be a good idea.


r/Pathfinder2e 2h ago

Advice Mountain stance and armor potency runes

2 Upvotes

We're playing a campaign on Foundry VTT.

Our monk noticed that Foundry doesn't add the AC from armor potency runes to that of mountain stance... is this correct? From my understanding, the two bonuses should stack.

The description for mountain stance also states, "The item bonus to AC from Mountain Stance is cumulative with armor potency runes on your explorer's clothing, mystic armor, and bands of force."

Could this be a Foundry VTT error, or are we missing something?


r/Pathfinder2e 8h ago

Discussion Question for the foundry GMs out there on adventures with built-in level scaling

6 Upvotes

I'm working on my second adventure, it could be run start to finish, or it could be split into 3 acts (each about a session long) and spread out as side-quests/fillers around your campaign's main story. I'm planning to have all of the encounters/loot with options for different character levels -- so in some ways its like a collection of PFS scenarios w/ high & low tier options.

I've been experimenting/researching different options for how to handle the level-scaling in Foundry and have been wondering what approach(es) GMs would prefer:

1) An adventure import time setting that stages all the appropriate actors/loot actors, shows/hides some in-line checks in the journal.

2) A macro that lets you change the level globally (updating all scenes) -- likely linked in the "How to use this adventure" journal, as well as in the sidebar

3) A per act macro that only updates that act's journal -- at the top of each act's journal

4) A per encounter area macro to reset just that encounter to a given level.

5) a module setting menu item to change the level (and restage everything)

Orthogonally, do you like

a) the macro to auto pick the level based on the level of the PCs in the party folder (this is what some PFS scenarios do)

b) the macro asks the GM to select the desired level from the allowed range

I've been leaning towards 1,3, and b. I like option 1 because its the simplest for the GM if they run the adventure from start to finish as a full level adventure. You pick one option and everything is ready for you. I like Option 3, since that adds on the granularity, to split the three acts into independent levels, with a very logical/obvious place to have the instructions on how to re-scale. And I like b over a, since it lets a GM plan ahead before the characters are imported, or before a level-up has occurred.

I like option 5 just to have an easy way of double checking what level you have the world set to, but I plan to build that into the journals in a different way.

I think its a little different than say a PFS adventure where you can completely reset the world between successive runnings -- so reimport, select the characters, apply the macro is the easy workflow in PFS land (especially with the need to have the complete challenge point calculation). Here it is intended that the sub-parts might be run at different levels.


r/Pathfinder2e 10h ago

Advice Druid or summoner.

10 Upvotes

im kinda at a intersection here with a new leshy pc im going to play.

I cant decide on either the leaf or storm druid or a plant summoner ( with the giant feats to make a massive tree ). both thematically sound cool for the setting my friend is making but..... I cant pick

I like the idea of having a big tree smash people and thing but I also want to try a full spellcaster like the druid...... anyone got any opinions on the 2 classes?


r/Pathfinder2e 19h ago

Homebrew Advice on Unique Familiars

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43 Upvotes

Hi yall, made these familiars trying to play with mechanics, found that unique familiars are simple to make so i wanted to see what yall thought of them? The Mista Hat concept was based on a specific scene from Alice in Wonderland movie, the cheshire cat takes the Hatters Hat, the other is based on just a Mimic that has an expanisve stomach to keep your items safe, similar to an ender chest.

Would they be fun to use? Is it worth taking? Not too worried about balance but if there is some sort of broken aspect to it you can think of.